OOH Success, Interactive Fail

While in San Diego, I walked by a very strange looking billboard during the day. An advertisement for Newcastle, the billboard had a tagline and then a ton of what looked like randomly placed bottle caps. For the life of me, I couldn’t figure out what shape or pattern these bottle caps made. After a few moments, we shrugged our shoulders and kept walking.

Luckily, we passed the billboard again at night. This time, the experience was different. This time, the bottle caps helped to create the shadow of a man reaching for the pint of Newcastle. Very cool. This time, we also noticed a small plaque below the billboard. On the plaque were directions to view the billboard at night. In addition, it contained a QR code to learn more about the making of the billboard, etc.

While the campaign was cool, there were two issues. First, both myself and friend never noticed this plaque during the day. It’s also too small to notice unless you were walking directly by the billboard vs. the other side of the street or driving. But, the worst offender? The QR code. While in theory, great. However, it wasn’t scannable!?!?! I’m not sure if it was because it was too far away (the plaque was offset from the sidewalk behind a fence), if my scanner just wasn’t working or if it really didn’t scan. Luckily, the plaque also contained a URL to (what I assume) was the same content behind the QR code.

 

The other piece? Besides me, in the fifteen minutes we hung out and watched people stop to check out the billboard, not a single person pulled out their phone to scan the QR code. Maybe they didn’t notice it. Maybe it was a hassle. Or maybe they just didn’t care. Either way, the piece was a great execution in Out-of-Home advertising, but fell a tad short in the digital arena.

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